Our Requirement

  • Minimum Experience: 4year
  • Experienced with PHP/MySQL, HTML, JavaScript
  • PHP scripting for dynamic pages.
  • Work experienced with web applications is a must.
  • Excellent Developing (PHP) & Database (MySQL) designing skills is essential.
  • Designing and maintaining MySQL databases and tables.
  • Core functions / classes development.
  • Fine tuning and optimization of PHP code.
  • Good analyzing & programming skills
  • Good communication skills
  • Knowledge of open source scripts like ZenCart, Joomla, Drupal and Wordpress will be a plus.

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  • Minimum Experience: 4year
  • JDK 1.6, Core-Java, J2EE, JSP, Servlets, Hibernate, JQuery & JavaScript, Spring Framework, Spring Securities, AJAX, MySQL, Oracle 10g, PL/SQL.
  • Extremely proficient on core as well as J2EE design patterns.
  • Should have worked on OO model, web services and API integration.
  • Working knowledge on UML.
  • Very good verbal & written communication skills expected.
  • Programming and implementing components using J2EE model.
  • Uses best practices in development during programming and testing.
  • Strong problem solving and analytical skills

send your ressume

We are looking for candidates who good hands on Web Designing and Development. A fullstack developer, with expertise in JavaScript, AJAX, HTML, CSS, PHP, MySQL. Candiates with past experience in this field are preferred.

send your ressume

  • At least 4-6 years of experience developing and debugging Android native applications
  • Fluency in writing well-documented code
  • Experience calling RESTful web APIs.
  • Exposure in UI layout designing, using common themes and styles
  • Great written communication and documentation abilities
  • Hacker mentality, Fighter attitude and Rockstar code
  • Bachelor's degree in Computer Science or college dropout
  • Experience creating reusable components with elegant, intuitive API interfaces
  • Expertise in Java and Android
  • Experience using a modern version control system
  • Experience with Android Material design

send your ressume

  • 3 year of professional development on iOS platforms
  • Write code for native and web applications running on iOS platforms (iPhone, iPad)
  • Strong Objective-C skills and inside-and-out knowledge of the iOS SDK.
  • Mastery of Objective C, Cocoa, and the iPhone SDK
  • Ability to design the applications from the requirement and able to write efficient, maintainable and reusable code that preserves privacy and security.
  • Handle the deployment of iOS applications either on the Apple's AppStore or using Enterprise Distribution
  • Having experience in Cross-platform technology (Titanium, PhoneGap ...) is a plus.

send your ressume

No Rquirment


No Requirment

junior developer

No Requirment

android developer

No Requirment

ui designer

No Requirment

Live Project Training

php Core

a. Introduction to HTML
b. Basic structure of HTML
c. Formatting tags in HTML
d. Working with Table, Text Input Tags
a. Introduction to CSS
b. CSS Structure (Syntax)
c. Classes, ID?s, Margin, Padding
d. Text, Font properties
e. Width, Height, Background Properties
a. Introduction to WAMP, LAMP, XAMP &
          Dreamweaver (With Installation)
b. Introduction to PHP Variables
c. Understanding Data Types
d. Using Operators
e. Using Conditional Statement
          (if (), else if (), else)
f. Using Repetition Statements
          (for, while, do while)
g. Working with Arrays
h. Working with Function
i. Classes & Objects (OOP Concept)
j. Working with Web Forms
k. First PHP Page
l. PHP on Linux
a. Introduction to MYSQL
b. MySQL Data types
c. Introduction to PHPMyadmin
d. Creating and Checking Tables
          Connection establishment with PHP
e. Connection of database table
f. Connection of queries (Retrieving &
          Manipulation data in MYSQL)
g. Inserting, Updating, Deleting Values
          into/from Tables through form
h. GET POST Data
i. Data Saving PHP/MYSQL
a. Reading data from a file
b. Writing data to a file
c. Testing file attributes
d. Handling Date & Time
e. Cookies
f. Setting Cookies
g. Retrieving Cookie
h. Creating a session
i. Managing Sessions and
          Using Session Variables
j. Creating a session and
          manage session variable
k. Error & Exception handling
l. Mailing Function / PHP (Email)
m. Advance Security
          Concepts & Authentication
a. Introduction to JavaScript
b. Types of JavaScript variables,
          operators, loops
c. Using Objects, Events
d. Common JavaScript Function
e. Using JavaScript in Dreamweaver
f. JavaScript Validation
g. Introduction to AJAX & Introduction
          to Jquery
a. Introduction to CMS, Structure of
          CMS & Types of CMS
b. Introduction to CMS & Framework
c. Introduction to Wordpress
d. Blog Creation using Wordpress
e. Working with Templates
f. Wordpress Theme & Plugin
a. Creating login and logout pages
          for maintaining sessions
b. Creating forms to insert data into address
          book-personal details, contact details etc
c. Creating page to view the data from
          address book
d. Adding JavaScript for form validation
e. Adding server side validation
f. Creating page to edit or delete the records
          in the address book
g. Creating page to enable searching
          the address book

php advance

This course expects a basic knowledge of PHP, SQL and HTML. A familiarity with the Model-View-Controller programming pattern is helpful, but we will cover that along the way for those new to MVC Course content
a. Introduction to Joomla.
b. Setting Up a Joomla Site
c. Adding Content
d. Administering Joomla
e. Creating Your Own Templates
f. Joomla Extensions
g. Site Components
h. Joomla E-commerce
i. Creating Extensions.
a. Basic Principles of CakePHP
b. Developing with CakePHP
c. Core Components & Helpers
d. CakePHP Application
a. Introduction to Smarty
b. Smarty for Template Designers
c. Smarty for Programmers


a. Creating Applications in Packages
b. Java Variables
c. Java Conditionals and Loops
d. Java Arrays
e. Understanding Collection
a. Creating a Java Class
b. Improving the Java Class
c. Using Inheritance
d. Understanding Interfaces
e. The Static Context
a. The Hello World Application
b. Working with the Emulator
c. Strings
d. Drawables
e. Introducing the Manifest
f. Understanding the Activity Lifecycle
a. Listeners Using an inner class
b. Listeners Using an interface
c. Listeners By Variable Name
d. Long Clicks
e. Keyboard Listeners
a. Linear Layout
b. Relative Layout
c. Table Layout
d. List View
a. Custom Buttons
b. Toggle Buttons
c. Checkboxes and Radio Buttons
d. Spinners
a. Autocomplete Text Box
b. Map View
c. Web Views
d. Time and Date Pickers
a. Switching Activities
b. Putting Extra
c. Using Shared Preferences
d.Using fragment
a. Internal Storage
b. External Storage
c. Web Communication and Storage
a. Playing Audio with the MediaPlayer
b. More Audio Options
c. Playing Video with the MediaPlayer
d. Recording and Storing Audio Content
a. List Activities with Custom Layouts
b. List Activities with Custom Adapters
c. Displaying multiple items in a List View
a. Text Based Web Services
b. Sending data to a Web Services
c. Integrating a JSON based web service
a. Creating the Widget Background
b. Placing and Updating the Widget
c. Events on the Widget
a. The Android Drawing API
b. Animation with XML
c. Programatic Animation
a. Determining Location
b. Integrating Google Maps
a. Taking Pictures and Saving in the Album
b. Recording Video Content


Syllabus ios 1 This page describes the structure of the course. For a simple list of major technologies taught during the course, see iOS: Technologies Used. Prerequisites No prior coding experience required A Mac with a high-speed internet connection 25 hours of pre-course study is encouraged, but not required. See our iOS pre-course roadmaps for more details. Before You Start Orientation with a Bloc Program Coordinator Introduction to your Mentor and membership to the Hacker Club community Introduction to Bloc’s project-based approach to learning Build a Development Environment Learn how to use Xcode proficiently Master version control and code management with Git and GitHub Learn basic iOS controls like buttons, labels, and text fields iOS Fundamentals: Objective-C Basic Objective-C Syntax Numbers, variables, and strings If / else statements, different types of equality Loops, arrays, dictionaries, simple data types vs. objects Properties and scope iOS Fundamentals: Swift Introduction to Swift Compare basics in Swift and Objective-C: properties, strings, arrays, dictionaries, loops, functions New concepts in Swift like tuples and closures Beginner iOS App: Build a Calculator Your first simple iOS app is an alcohol calculator that converts alcohol content for beer, whiskey, and wine. Learn how to build an app with storyboards, outlets, and actions Understand the impacts of proper sizing and styling with the UIViewController Learn basic navigation principles with the UINavigationController Build tabbed navigation with the UITabBarController Intermediate iOS App: Build a Web Browser Your second iOS app is a web browser with a colorful, floating toolbar. The web browser enhances your privacy by purging all browser history when you switch apps. Build a web browser app using WKWebView and delegation Learn how to clear browser history with UIApplicationDelegate Add a new toolbar by subclassing UIView and incorporating touch events Learn to recognize gesture events in your app Move and resize a floating toolbar using gesture recognizers Use gesture recognizers to respond to different touch patterns and respond accordingly Advanced iOS App: Build a Replica of Instagram Master the basics: - Learn how to display a dynamic list of images in a feed - Crate user accounts and display usernames and captions - Implement infinite scroll and pull-to-refresh - Learn how to leverage an API and connect to Instagram to display your friends' actual photos, captions, and comments - Understand data persistence with Keychain - remember images and login between launches Apply intermediate programming techniques: - Add full-screen photo viewing and saving (custom UIViewController transitions) - Build a fancy "like" button (intro to Core Animation) - Post images to Instagram (interacting with other apps) - Customize your app for iPad Build advanced features and prepare for deployment: - Write unit tests - What is Test-Driven Development? - Check for logic errors (static analysis) - Install analytics and crash handling services - Set your app icons and launch images - Create your app on iTunes Connect Phase Two Build real apps Syllabus ios 2 Technical Projects You will complete at least two projects during the Project Phase. Projects are prescriptive yet open to interpretation and creativity. They are designed to challenge you while providing guidance to keep you on track. A project is completed when all its requirements are implemented and approved by your mentor. Blocstagram Watch Build upon the Instagram app you created in the Foundation Phase to add an Apple Watch extension. Translate your app from Objective-C to Swift Pong Replica Build a working replica of Pong Learn how to use UIKit Dynamics; a physics-based animation engine that’s used for moving around basic views Add cool features like a bonus mode that catapults your Pong ball (inspired by AngryBirds!) so that you learn to use powerful physics Add Artificial Intelligence to your pong app so that you can play against the computer and crush its robotic spirit To-Do List App (Evernote Replica) Build a note-taking app that syncs with iCloud Learn to work with Core Data - a powerful Apple framework for storing information and relationships between information Integrate Core Data with iCloud, so that when your data syncs between all your iOS devices Add a feature that employs Data Detectors - when you click on a phone number, date, or link, it can open the Phone, Calendar, or Browser app Airplane Chat App A Wi-fi / Bluetooth chat app that allows you to message friends without needing an internet connection Uses the same technology as AirDrop Teaches the multi-peer connectivity framework It’s great for camping and exploring outer space Quora Replica Build an app that allows users to ask questions, write answers, and upvote the best answers This app teaches you to work with Parse - the most popular mobile backend-as-a-service Parse provides developers with an easy-to-use backend for your iOS app. (It's a place to store questions and answers in the cloud so that the app downloads them from the cloud.) Foursquare Replica BlocSpot uses Apple Maps to discover new places and exciting adventures Search for places you want to visit, add them to a list, and get notifications when you get close to a place you’ve bookmarked This project teaches you to use Apple’s Core Location API to get updates when the user changes location. It also teaches local notifications, which are like push notifications that don’t require a backend Swiftris 2 Build Swiftris, Bloc’s famous Tetris replica Add new features to Swiftris including high scores Integrate Game Center, and learn to use Game Center Challenges, Leaderboards, and Achievements Game Center Challenges let you send friends your high score and challenge them to beat it. Practice writing trash talk Swiftris 2 features a revolutionary new game feature called “pause”: when you switch to another app, the game pauses Capstone Bring your product idea to life. Use your capstone project as an opportunity to hone your skills in a particular area of interest, or as a springboard to launch a new product Build your idea from scratch, while learning best practices for application scoping, design, and architecture Publish your app to iTunes, and we'll help you promote it

a. .NET Framework
b. OverView
e. Assemblies
f. NameSpaces
g. .NET Languages
h. Dll’s(Vs)Exe’s
a. Getting Started
b. Using Variables and Arrays
c. Methods and Parameters
d. Decision Structures and Loops
e. Handling Errors and Exceptions
a. Classes, structures and enums
b. Constructors
c. Destructors
d. Properties
e. Inheritance
    -Shadowing(new methods)
f. Method Overloading
g. this and base Keyword
h. Sealed classes
i. Interfaces, Abstract Classes
j. Working with Delegates
k. Designing and Implementing Events
l. Generics
m. Sealed classes and Partial classes
n. C#.NET Application Architecture
o. Solution, Projects
p. Compiling, Debugging and Running in IDE
a. System.Windows.Forms Assembly
b. System.Drawing
c. The Form Class
e. Win Forms
f. Visual Inheritance
g. Programming with Controls
h. User Controls
a. System.IO
    -Readers and Writers
b. System.Collections
a. Formatters
    -Binary Serialization
    -Formatters, Binary Formatter
    -SOAP Serialization
    -XML Serialization
a. Introduction
b. Architecture
c. System.Data.Dll
d. System.Data.Oledb
e. System.Data.SqlClient
f. Data Readers
g. Command Object
h. Procedure Execution (PL/SQL)
a. Data Tables
b. Data Relations
c. Data Views
a. Strong Names
b. GAC
c. Private and Shared Assemblies
d. SFA
e. MFA
a. Threading Introduction
b. System.Thrading NameSpaces
c. Thread Members
d. Thread States

a. Basics
b. Web Programming
d. JavaScript
e. IIS
f. ASP
a. Difference Between ASP and ASP.NET
b. Architecture
c. Inline Technique & Code-Behind Technique
d. Code Render Blocks
e. Server Controls
f. Page Basics, Page lifecycle
g. Post back Request
h. View State, Directives
a. Html Server Controls
b. Web Server Controls
c. Basic Web Controls
d. List Controls, Data Controls
e. Adv Controls, User Controls
a. Architecture
b. DataReaders and DataSets
c. Command Object
d. Transaction Programming
e. Procedure Execution
f. Data Adapter and Data Set
g. Data Tables
h. Data Relation
i. Data Views
j. Updating Dataset
a. Working with Data Controls
b. GridView
    -Inserting, Updating, Deleting
    -Sorting in Data Grid
    -Paging in Data Grid
c. DataSource Controls
d. Dataset
e. DetailsView
f. FormView
g. Data List
h. Repeater Control
i. Crystal Reports
a. XML
b. DTDs & XSDs
c. Parsers
d. SAX Model
e. DOM Model
f. XML Programming in .Net
g. XML Readers
h. XML Serialization
a. Context
b. View State
c. Cookie State
d. Session State
e. Session Tracking
f. Application Object
g. Session and Application Events
a. Machine.Config & Web.Config.
b. App Setting
c. Compilation Settings
d. Custom Error Settings
e. Session State Settings
f. InProcess & OutProcess Sesstion States
g. State Server & SQL Server
h. Cookieless Session State
i. Application and Global.ASAX
a. Introduction to Caching
b. Types of Caching
c. Page Caching
d. Diff. between Webuser Controls & Custom Controls
e. Page fragmentation Caching
f. Data Caching
g. Data Caching – Application Object
a. Page Level
b. Application Level
a. Authentication & Authorization
b. Windows Authentications
c. Forms Authentications
d. Passport Authentications
e. Memberships
a. Architecture
c. Publishing and Consuming Web Services
d. Web Client
e. Windows Client
f. Caching Web Services
g. Security in Web Services
a.Webpart Manager
b.Zone Types
b. WPF
c. CF
d. Silverlight